
The three factions of Camelot Unchained are at war. Each realm has its own style of play and unique look. Players will be able to create characters and choose from one of three realms: Arthurians, Tuatha De Danann, and Vikings. The setting and gameplay look similar to Dark Age of Camelot, with Camelot Unchained being set in a fantasy setting inspired by Arthurian and Celtic legend along with Viking mythology. The Game Camelot Unchained will be a familiar experience to fans of Dark Age of Camelot.ĭark Age of Camelot was one of the few PvP-focuses MMOs that managed to have a somewhat successful life, at least for a while, and Camelot Unchained looks to build on that success as a spiritual successor. The money would be spent hiring talent for the game and its engine. The Camelot Unchained website is updated every few months with development updates, but so far, it has very little to show for when taking in the time and money spent on Camelot Unchained.īack in November of 2022, City State Entertainment secured its biggest round of funding yet for the game, adding $15M in new capital from new and original investors. Many fans have criticized the game’s development progress, as Camelot Unchained is still in the early Beta stage. The game is being developed by City State Entertainment, a small independent game studio founded by Mark Jacobs, the co-founder of Mythic Entertainment and the creator of Dark Age of Camelot.Ĭamelot Unchained has been in development for over 10 years, as it was first announced in December of 2012. Fans of the classic MMORPG Dark Age of Camelot will find the game and setting familiar, as Camelot Unchained is an unofficial spiritual successor. It's our belief that we are neither that game nor that player base.Camelot Unchained is an upcoming massively multiplayer online role-playing game (MMORPG) set in a historically-inspired fantasy world.

In a game with a niche market, small margins, and dedicated team it is better for us to have a reliable income and not gamble our livelihoods or your play experience on garnering a critical mass of whales.įurthermore we kickstarted our project on the promise of a subscription model and delivering anything else would be disingenuous at best.į2P is a fantastic model for the right game and the right player base. The broader your game's appeal the larger pool of customers and the more potential you have for finding a whale. Generally speaking F2P models work because a very small percentage of your users (around 1%) pay enough in microtrans to support the game for everyone else.
#Camelot unchained forums free
Free to play isn't "better", it isn't right for every game, and it's our belief that it isn't right for this game. "Don't think about it as a one-model-fits-all kind of situation. Both Crowfall and AO have a "premium" status that basically gives you experience over time with micro-transactions to pay to progress, whereas CU will be a flat subscription fee most likely somewhere between Runescape and World of Warcraft.ĮDIT: This quote is from one of the CSE developers of Camelot Unchained, Definitely something to keep an eye on for the future.Ĭamelot Unchained is the mmo I'm hoping I can play for a long time and in large part for it's subscription model. It does look decently polished for the alpha stage, but we are still far from knowing what this game will truly be.


Crowfall certainly has ambition and they might just pull it off.
